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	<title>ThePlayStatioNetwork &#187; Xbox 360?</title>
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		<title>1Up Or Game Over? The Never Ending Debate Over Videogames And Health</title>
		<link>http://www.theplaystationetwork.com/1up-or-game-over-the-never-ending-debate-over-videogames-and-health/</link>
		<comments>http://www.theplaystationetwork.com/1up-or-game-over-the-never-ending-debate-over-videogames-and-health/#comments</comments>
		<pubDate>Fri, 08 Jul 2011 17:11:48 +0000</pubDate>
		<dc:creator>Kat</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Main]]></category>
		<category><![CDATA[EA Sports Active]]></category>
		<category><![CDATA[Health]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Move]]></category>
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		<category><![CDATA[Wii Fit]]></category>
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		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=12471</guid>
		<description><![CDATA[If you have stumbled across this article, there is a high chance that you are already a videogames aficionado and that the incessant health warnings in relation to the medium are unlikely to curb your habit any time soon. Nevertheless, the wisest decisions are informed decisions and so here is a break down of the various pros and cons of being a great big gaming nerd that have been previously discussed by health practitioners and the media alike. &#160; At the very least, the following will provide you with ammunition to help you stand your ground the next time you mother or a friend of yours claims that you’re spending far too much time with your PS3 or 360&#8230; Game over (The CONS) It makes sense to start this piece with a list of the most common health worries related to videogames, for these are the points that are most often raised by the press &#8211; well, they do make for attention yielding sensationalistic journalism&#8230; RSI (Repetitive Strain Injury): The increasing popularity of motion sensitive gaming has seen RSI discussed often, as those with a penchant for Wii Sports and other vigorous titles began to feel pain after long sessions of play (it should be noted that players are continuously reminded to take regular breaks by the console and its games). There is concern that repeated RSI injuries could eventually lead to other joint ailments like arthritis. Inability to socialise: We all know of the (incorrect) stereotype that all gamers lock themselves away from the world and barely see the light of day to socialise with others. This stigma is unlikely to end any time soon, due to a few uneducated commenters who have somehow escaped the fact that videogames are now popular with a wide variety of people, many of which actually enjoy leaving the confines of their homes on a regular basis. Insomnia: It can be extremely difficult to adjust weird sleeping patterns which result from staying up all night to make progress in a videogame and this can see people skipping sleep altogether. Lack of sleep can affect many aspects of health and one’s ability to learn also but this hasn’t stopped my brother attending college lectures without even one of his necessary 40 winks! Weight gain: It is well known that sitting on your arse all day will see your waist line expand. Videogames then, have been blamed in part for the obesity crisis; for it is an activity one might choose to do whilst sitting on said posterior. It is also a well known fact that an avocado salad does not taste as good as the junk food and soda that many players choose to munch through during a session (and most likely; when they are not gaming too). Violence: Videogames are often cited as causing violent behaviour in players despite the fact that many psychologists have determined that this is extremely rare and can only occur in those with particular existing mental and emotional...]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.theplaystationetwork.com/wp-content/uploads/David-Beckham-Heroic-Shot-02_656x369.jpg"><img class="aligncenter size-full wp-image-12472" title="David-Beckham-Heroic-Shot-02_656x369" src="http://www.theplaystationetwork.com/wp-content/uploads/David-Beckham-Heroic-Shot-02_656x369.jpg" alt="" width="525" height="295" /></a></p>
<p><strong>If you have stumbled across this article, there is a high chance that you are already a videogames aficionado and that the incessant health warnings in relation to the medium are unlikely to curb your habit any time soon. Nevertheless, the wisest decisions are <em>informed </em>decisions and so here is a break down of the various pros and cons of being a great big gaming nerd that have been previously discussed by health practitioners and the media alike.</strong></p>
<hr />
<p>&nbsp;</p>
<p>At the very least, the following will provide you with ammunition to help you stand your ground the next time you mother or a friend of yours claims that you’re spending far too much time with your PS3 or 360&#8230;</p>
<p><strong>Game over (The CONS)</strong></p>
<p>It makes sense to start this piece with a list of the most common health worries related to videogames, for these are the points that are most often raised by the press &#8211; well, they<em> do</em> make for attention yielding sensationalistic journalism&#8230;</p>
<ul>
<li><strong>RSI (Repetitive Strain Injury):</strong> The increasing popularity of motion sensitive gaming has seen RSI discussed often, as those with a penchant for <em>Wii Sports</em> and other vigorous titles began to feel pain after long sessions of play (it should be noted that players<em> are</em> continuously reminded to take regular breaks by the console and its games). There is concern that repeated RSI injuries could eventually lead to other joint ailments like <strong>arthritis</strong>.</li>
</ul>
<ul>
<li><strong>Inability to socialise:</strong> We all know of the (incorrect) stereotype that all gamers lock themselves away from the world and barely see the light of day to socialise with others. This stigma is unlikely to end any time soon, due to a few uneducated commenters who have somehow escaped the fact that videogames are now popular with a wide variety of people, many of which actually<em> enjoy</em> leaving the confines of their homes on a regular basis.</li>
</ul>
<ul>
<li><strong>Insomnia:</strong> It can be extremely difficult to adjust weird sleeping patterns which result from staying up all night to make progress in a videogame and this can see people skipping sleep altogether. Lack of sleep can affect many aspects of health and one’s ability to learn also but this hasn’t stopped my brother attending college lectures without even one of his necessary 40 winks!</li>
</ul>
<p><strong> </strong></p>
<ul>
<li><strong>Weight gain:</strong> It is well known that sitting on your arse all day will see your waist line expand. Videogames then, have been blamed in part for the obesity crisis; for it is an activity one might choose to do whilst sitting on said posterior. It is also a well known fact that an avocado salad does not taste as good as the junk food and soda that many players choose to munch through during a session (and most likely; when they are not gaming too).</li>
</ul>
<ul>
<li><strong>Violence:</strong> Videogames are often cited as causing violent behaviour in players despite the fact that many psychologists have determined that this is <span style="text-decoration: underline;">extremely rare</span> and can only occur in those with particular existing mental and emotional dispositions.</li>
</ul>
<p><strong>Power Ups (The PROS)</strong></p>
<p>Use these snippets of knowledge to slap down anyone who dare criticise your gaming habit in the future:</p>
<ul>
<li><strong>Cognitive development:</strong> Not only do videogames have the potential to teach us things we didn’t know before playing them (examples can be as simple as <em>LA Noir</em> informing us about what cars people drove in 1940’s Los Angeles) but games also have a positive influence on a player’s<strong> ability to make decisions </strong>and they can <strong>improve memory</strong> too (at least, this is what research by psychologist Daphne Bavelier of the University of Rochester in New York claimed). Proof that making hordes of the undead explode in <em>Left 4 Dead</em> <em>is</em> good for the old noggin!</li>
</ul>
<ul>
<li><strong>Improving emotional dispositions: </strong>Videogames reward us when we do well by unlocking new features or awarding an Achievement and this can have a very positive effect on one’s <strong>self esteem</strong>. Sometimes it can be hard to see value in the actions we make in real life, due to lack of reward. This is why games can be simultaneously useful in addressing the problems of <strong>depression</strong>. Jane McGonigal’s book ‘<em>Reality is Broken’</em> explores this theorem more deeply.</li>
</ul>
<ul>
<li><strong>Stress relief: </strong>I know that I feel less anxious about work matters once I have spent my lunchtime kicking ass on <em>Tekken 6</em> with some work colleagues in the games den, so I can’t say I was surprised to hear that Texas A&amp;M International University found the medium to be an effective stress buster. It is not just violent games that have this effect however &#8211; the diversion offered by any videogame can aid to reduce stress.<strong> </strong></li>
</ul>
<p><strong> </strong></p>
<ul>
<li><strong>Social skills:</strong> Contrary to the stereotype of gaming geeks, videogames can<em> improve</em> ones ability to communicate and connect with those around them. Back in 2008 a Swedish professor used MMO <em>World of Warcraft</em> to help teach a group of <em>“unmotivated” </em>and <em>“poor performing”</em> school children for an entire school year. Their marks not only improved significantly but it was noted how much more comfortable these individuals were at talking to new people and socially integrating themselves. Headsets and internet connections can see <em>WoW</em> players talking to strangers often so this makes perfect sense.</li>
</ul>
<ul>
<li><strong>Pain Relief:</strong> Videogames are a great distraction for those suffering intense pain. Professor Griffiths of Nottingham Trent University has seen how the treatment can help children undergoing painful treatments, such as chemotherapy by offering them an effective distraction. Well, it <em>is </em>hard to concentrate on anything else when going for a perfect note streak in <em>Guitar Hero</em> or attempting to beat your lap record for a track in <em>Need for Speed: Hot Pursuit</em>. The power of immersion, eh?</li>
</ul>
<ul>
<li><strong>Physiotherapeutic benefits:</strong> Videogames have been used effectively by doctors and their patients to aid the recovery of various arm injuries. Studies by researchers at universities across Toronto and Montreal in Canada have also indicated that the medium can prove helpful for individuals unfortunate enough to have suffered a stroke, by improving the mobility and strength of affected limbs.</li>
</ul>
<ul>
<li><strong>Improved dexterity:</strong> Research by Iowa State University professors has indicated that playing videogames can be useful for surgeons wishing to improve their dexterity. The study was conducted with a group of Laparoscopic surgeons. Those who use their spare time to play video games were 27% faster at advanced surgical procedures, and made 37% fewer errors, compared to their non-gaming colleagues. The <em>Trauma Centre</em> series has never seemed so useful!</li>
</ul>
<ul>
<li><strong>Weight loss:</strong> Motion sensitive gaming in the form of The Nintendo Wii, Xbox’s <em>Kinect </em>system and PS3’s <em>Move</em> has been declared many a time as a weight loss tool. Whilst the likes of <em>Wii Fit </em>and <em>Zumba Fitness</em> can see many calories burnt, it is worth pointing out that the majority of gamers outside of the casual gaming market will – for the most part &#8211; be found sat comfortably on their arses when indulging their hobby.</li>
</ul>
<p>Although it is great to know that there are counter arguments for many of the criticisms of videogames in relation to health, it is true that too much of anything can be bad for you. Do yourself a favour &#8211; and silence your detractors &#8211; by undertaking some physical activity away from your beloved console every once in a while.</p>
<hr />
<p><em>The author of this post &#8211; Kat Cole &#8211; is an avid <a href="http://www.gamestop.com/ps3">Playstation 3</a> fan and cannot wait for her pre ordered copy of <a href="http://www.gamestop.com/collection/battlefield-3"><em>Battlefield 3</em></a> to drop through her letterbox in October. <em>Duke Nukem Forever</em> is hogging her every spare moment in the meantime.</em></p>
<p>&nbsp;</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=12471&type=feed" alt="" />]]></content:encoded>
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		<title>Man Seeks To End Console Purity</title>
		<link>http://www.theplaystationetwork.com/man-seeks-to-end-console-purity/</link>
		<comments>http://www.theplaystationetwork.com/man-seeks-to-end-console-purity/#comments</comments>
		<pubDate>Tue, 22 Mar 2011 17:17:11 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Hack]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360?]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=12321</guid>
		<description><![CDATA[There was a few out there who saw Sony&#8217;s attempt at motion control as a little outdated, that Kinect was the new hotness when it came to flailing around like an idiot for the sake of a good time. Rather than cave in and drop the cash on one of Microsoft&#8217;s sleek, new black boxes Shantanu Goel decided to try something different. He took the Frankenstein approach. Anyone for Killzone 3&#8230;using Kinect? Of course, it&#8217;s still rough around the edges (it&#8217;s often hard to have two different species mate with oneanother), but Goel&#8217;s claims are pretty impressive. His pre-Alpha software appears to show Kinect and the PS3 playing nice (after a few modifications), but this being a fake is certainly not out of the question. Check out the video (above) and tell us what you think in the comments below. Source: Joystiq]]></description>
			<content:encoded><![CDATA[<p><object width="480" height="390"><param name="movie" value="http://www.youtube.com/v/4QnWDRF9w7k?fs=1&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="480" height="390" src="http://www.youtube.com/v/4QnWDRF9w7k?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>There was a few out there who saw Sony&#8217;s attempt at motion control as a little outdated, that Kinect was the new hotness when it came to flailing around like an idiot for the sake of a good time. Rather than cave in and drop the cash on one of Microsoft&#8217;s sleek, new black boxes Shantanu Goel decided to try something different. He took the Frankenstein approach. Anyone for Killzone 3&#8230;using Kinect?</p>
<p>Of course, it&#8217;s still rough around the edges (it&#8217;s often hard to have two different species mate with oneanother), but Goel&#8217;s claims are pretty impressive. His pre-Alpha software appears to show Kinect and the PS3 playing nice (after a few modifications), but this being a fake is certainly not out of the question. Check out the video (above) and tell us what you think in the comments below.</p>
<p><em>Source: </em><a href="http://www.joystiq.com/2011/03/22/kinect-ps3-hack-is-a-console-purists-worst-nightmare/">Joystiq</a></p>
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		<title>Podcast :: Across The Pond #43: Where We&#8217;re One In Four</title>
		<link>http://www.theplaystationetwork.com/podcast-across-the-pond-43-where-were-one-in-four/</link>
		<comments>http://www.theplaystationetwork.com/podcast-across-the-pond-43-where-were-one-in-four/#comments</comments>
		<pubDate>Fri, 04 Feb 2011 20:45:09 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Across The Pond]]></category>
		<category><![CDATA[Anthony Barlow]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[GameOverNation]]></category>
		<category><![CDATA[Javi Rodriguez]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[NGP]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Ryan Gray]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360?]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=12231</guid>
		<description><![CDATA[The Across The Pond podcast was the only regular podcasting outlet for Ryan and I for the longest time. Now we&#8217;ve got a lot going on and it&#8217;s kinda hard to keep up with every single bit of news that comes out of the industry each week. With that in mind Across The Pond will now be a monthly show where we can talk about the biggest issues from the past four/five weeks. We&#8217;re always going to have a guest too. Javi Rodriguez, overlord of the GameOverNation, joined us this week to talk all things NGP and to help us predict the rest of 2011. I think you should listen to this. You might even enjoy it. Clements! Go on, have a listen: Across The Pond #43: Where We&#8217;re One In Four (right click/ctrl + click to download or Subscribe on iTunes)]]></description>
			<content:encoded><![CDATA[<p>The Across The Pond podcast was the only regular podcasting outlet for Ryan and I for the longest time. Now we&#8217;ve got a lot going on and it&#8217;s kinda hard to keep up with every single bit of news that comes out of the industry each week. With that in mind Across The Pond will now be a monthly show where we can talk about the biggest issues from the past four/five weeks. We&#8217;re always going to have a guest too.</p>
<p>Javi Rodriguez, overlord of the <a href="http://gameovernation.com">GameOverNation</a>, joined us this week to talk all things NGP and to help us predict the rest of 2011. I think you should listen to this. You might even enjoy it.</p>
<p>Clements!</p>
<p style="text-align: center;"><span style="color: #ff0000;"><strong>Go on, have a listen:</strong></span></p>
<p style="text-align: center;"><span style="color: #ff0000;"><strong><a href="http://www.theplaystationetwork.com/podcast/atp43.mp3">Across The Pond #43: Where We&#8217;re One In Four</a> (right click/ctrl + click to download or <a href="http://itunes.apple.com/gb/podcast/across-the-pond/id323426269">Subscribe on iTunes</a>)</strong></span></p>
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		<title>Review :: Kung-Fu Live</title>
		<link>http://www.theplaystationetwork.com/review-kung-fu-live/</link>
		<comments>http://www.theplaystationetwork.com/review-kung-fu-live/#comments</comments>
		<pubDate>Tue, 28 Dec 2010 23:20:30 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[PSN Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Kung Fu Live]]></category>
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		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Virtual Air Guitar]]></category>
		<category><![CDATA[Xbox 360?]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=12018</guid>
		<description><![CDATA[Microsoft&#8217;s Kinect add-on is right on track to meet it&#8217;s five million sales target, but for those of us lacking an Xbox 360 Kung-Fu Live could be the closest we&#8217;ll get. Using just the PlayStation Eye, the game tracks your body and allows you to take part in some, high-kicking, kung-fu action without the massive cost. This sounds all well and good, but does it work? Well, that depends on what you were expecting. If you wanted something akin to an EyeToy game that&#8217;s a bit of a laugh with some mates, you might just enjoy this. Those looking for that Kinect-lite experience will need to look elsewhere. Like Microsoft&#8217;s camera add-on, there&#8217;s a fair bit of prep involved before you can even get to the bad Bruce Lee impressions. Players need a decent sized space &#8211; one that lacks breakable objects and furniture &#8211; clothes that don&#8217;t clash with the room, a good light source and to perform stretches before playing. I think the guys at Virtual Air Guitar might be asking a little too much of us gamers here. Once you&#8217;ve completed your pre-game warm up, waited through the, obnoxiously long, load and completed the tedious set up process, you can finally get to playing. However, even the most casual of gamer is going to find themselves frustrated. Why? Because the game isn&#8217;t all that fun to play. Sure, it&#8217;s got the novelty of seeing yourself appear on screen, but past that it&#8217;s a pretty shallow experience. This might&#8217;ve been a good laugh with a few friends round and the beer flowing, but the set up process alone restricts it from being a &#8216;party&#8217; game. Combined with the constant calibration and the fact it doesn&#8217;t appear to like any conditions you set, you might feel a little brassed off. If you do manage to get it going, the novelty soon wears off and, although making dodgy kung-fu poses at the begining at each level proved to be pretty funny. The game itself is rather shallow. It&#8217;s accurate, but after a couple of hours of flailing around I felt I was done. It&#8217;s not like it&#8217;s a game I could easily jump back into either. Beyond the single player there&#8217;s the &#8216;Mayhem&#8217; mode. This allows you to set up a scenario with different enemy types, allowing you to challenge yourself further. This too was short lived and even the multiplayer mode didn&#8217;t make up for this generally lackluster title. It&#8217;s a novel idea that has a lot of potential, it&#8217;s just a shame it wasn&#8217;t executed as well as it could&#8217;ve been. 5/10]]></description>
			<content:encoded><![CDATA[<p>Microsoft&#8217;s Kinect add-on is right on track to meet it&#8217;s five million sales target, but for those of us lacking an Xbox 360 Kung-Fu Live could be the closest we&#8217;ll get. Using just the PlayStation Eye, the game tracks your body and allows you to take part in some, high-kicking, kung-fu action without the massive cost. This sounds all well and good, but does it work?<span id="more-12018"></span></p>
<p>Well, that depends on what you were expecting. If you wanted something akin to an EyeToy game that&#8217;s a bit of a laugh with some mates, you might just enjoy this. Those looking for that Kinect-lite experience will need to look elsewhere. Like Microsoft&#8217;s camera add-on, there&#8217;s a fair bit of prep involved before you can even get to the bad Bruce Lee impressions. Players need a decent sized space &#8211; one that lacks breakable objects and furniture &#8211; clothes that don&#8217;t clash with the room, a good light source and to perform stretches before playing. I think the guys at Virtual Air Guitar might be asking a little too much of us gamers here.</p>
<p><a href="http://www.theplaystationetwork.com/wp-content/uploads/Kung-Fu_Live_Punch2.jpg"><img class="alignnone size-full wp-image-12021" title="Kung-Fu_Live_Punch2" src="http://www.theplaystationetwork.com/wp-content/uploads/Kung-Fu_Live_Punch2.jpg" alt="" width="534" height="300" /></a></p>
<p>Once you&#8217;ve completed your pre-game warm up, waited through the, obnoxiously long, load and completed the tedious set up process, you can finally get to playing. However, even the most casual of gamer is going to find themselves frustrated. Why? Because the game isn&#8217;t all that fun to play. Sure, it&#8217;s got the novelty of seeing yourself appear on screen, but past that it&#8217;s a pretty shallow experience. This might&#8217;ve been a good laugh with a few friends round and the beer flowing, but the set up process alone restricts it from being a &#8216;party&#8217; game. Combined with the constant calibration and the fact it doesn&#8217;t appear to like any conditions you set, you might feel a little brassed off.</p>
<p>If you do manage to get it going, the novelty soon wears off and, although making dodgy kung-fu poses at the begining at each level proved to be pretty funny. The game itself is rather shallow. It&#8217;s accurate, but after a couple of hours of flailing around I felt I was done. It&#8217;s not like it&#8217;s a game I could easily jump back into either.</p>
<p>Beyond the single player there&#8217;s the &#8216;Mayhem&#8217; mode. This allows you to set up a scenario with different enemy types, allowing you to challenge yourself further. This too was short lived and even the multiplayer mode didn&#8217;t make up for this generally lackluster title.</p>
<p>It&#8217;s a novel idea that has a lot of potential, it&#8217;s just a shame it wasn&#8217;t executed as well as it could&#8217;ve been.</p>
<h2>5/10</h2>
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		<title>Mass Effect 3 Launching On All Platforms Simultaneously, Mass Effect 2 PS3 Demo Next Week</title>
		<link>http://www.theplaystationetwork.com/mass-effect-3-launching-on-all-platforms-simultaneously-mass-effect-2-ps3-demo-next-week/</link>
		<comments>http://www.theplaystationetwork.com/mass-effect-3-launching-on-all-platforms-simultaneously-mass-effect-2-ps3-demo-next-week/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 15:50:28 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360?]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=12007</guid>
		<description><![CDATA[Electronic Arts have announced that Mass Effect 3 will launch on PS3, Xbox 360 and PC simultaneously in &#8216;Holiday 2011&#8242;. This marks the first time the franchise, of which the latest offering was announced at the VGA&#8217;s on Saturday, will appear on the three platforms at the same time. PS3 owners are unable to experience the first of the franchise and will have to wait until January for their first taste with Mass Effect 2. The second and &#8220;final&#8221; chapters of a series in one year? Sounds good to me. Something else that sounds good is a demo for the second game. PS3 owners will be able to play a small slice of Mass Effect 2 next week, as announced by EA earlier today. There&#8217;s no word on what to expect, but this seems like a try before you must buy kind of situation. Source(s): EA // TheSixthAxis]]></description>
			<content:encoded><![CDATA[<p>Electronic Arts have announced that Mass Effect 3 will launch on PS3, Xbox 360 and PC simultaneously in &#8216;Holiday 2011&#8242;. This marks the first time the franchise, of which the latest offering was announced at the VGA&#8217;s on Saturday, will appear on the three platforms at the same time. PS3 owners are unable to experience the first of the franchise and will have to wait until January for their first taste with Mass Effect 2. The second and &#8220;final&#8221; chapters of a series in one year? Sounds good to me.</p>
<p>Something else that sounds good is a demo for the second game. PS3 owners will be able to play a small slice of Mass Effect 2 next week, as announced by EA earlier today. There&#8217;s no word on what to expect, but this seems like a try before you must buy kind of situation.</p>
<p><em>Source(s): </em><a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=536310">EA</a> // <a href="http://www.thesixthaxis.com/2010/12/13/ps3-mass-effect-2-demo-next-week/">TheSixthAxis</a></p>
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		<title>Witcher&#8217;s Console Debut In Doubt</title>
		<link>http://www.theplaystationetwork.com/witchers-console-debut-in-doubt/</link>
		<comments>http://www.theplaystationetwork.com/witchers-console-debut-in-doubt/#comments</comments>
		<pubDate>Thu, 21 Oct 2010 11:15:30 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[The Witcher 2]]></category>
		<category><![CDATA[Xbox 360?]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11816</guid>
		<description><![CDATA[Those hoping to tackle the sequel to The Witcher on their PS3 or Xbox 360 might be in for a bit of a shock. Speaking to Eurogamer, senior producer Tomasz Gop described a console release as a &#8220;potential&#8221; one and further stating that it wouldn&#8217;t join the game&#8217;s PC release in March. It was then said that a console release had never been planned. Speaking to Joystiq, spokesman Tom Ohle said:  &#8221;We never did confirm a console release of [The Witcher 2]. The situation is still that we do want to bring the Witcher franchise to console gamers at some point, and we&#8217;ve buit an engine capable of console development&#8230; but have made no formal announcements of plans for a console release.&#8221; The PC version is said to be very pretty, but no console version has ever been shown off. Considering what CD Projekt did with the console port of the original Witcher, I wouln&#8217;t hold my breath.]]></description>
			<content:encoded><![CDATA[<p>Those hoping to tackle the sequel to The Witcher on their PS3 or Xbox 360 might be in for a bit of a shock. Speaking to Eurogamer, senior producer Tomasz Gop described a console release as a &#8220;potential&#8221; one and further stating that it wouldn&#8217;t join the game&#8217;s PC release in March.</p>
<p>It was then said that a console release had never been planned. Speaking to Joystiq, spokesman Tom Ohle said:  &#8221;We never did confirm a console release of [<em>The Witcher 2</em>]. The situation is still that we do want to bring the <em>Witcher</em> franchise to console gamers at some point, and we&#8217;ve buit an engine capable of console development&#8230; but have made no formal announcements of plans for a console release.&#8221;</p>
<p>The PC version is said to be very pretty, but no console version has ever been shown off. Considering what CD Projekt did with the console port of the original Witcher, I wouln&#8217;t hold my breath.</p>
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		<title>Trine 2: New Details, New Screens, New Trailer</title>
		<link>http://www.theplaystationetwork.com/trine-2-new-details-new-screens-new-trailer/</link>
		<comments>http://www.theplaystationetwork.com/trine-2-new-details-new-screens-new-trailer/#comments</comments>
		<pubDate>Mon, 18 Oct 2010 22:01:31 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Trine 2]]></category>
		<category><![CDATA[Xbox 360?]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11798</guid>
		<description><![CDATA[Trine was one of the TPSN crew&#8217;s favorite downloadable games of last year, so I&#8217;m pretty damn excited for Trine 2. Published by Atlus, the new game is coming to PlayStation 3, PC and Xbox 360 next spring. If you&#8217;re like me, you won&#8217;t want to wait that long. You need something to tide you over. Well there&#8217;s some new screenshots below and a teaser trailer after the jump.]]></description>
			<content:encoded><![CDATA[<p>Trine was one of the TPSN crew&#8217;s favorite downloadable games of last year, so I&#8217;m pretty damn excited for Trine 2. Published by Atlus, the new game is coming to PlayStation 3, PC and Xbox 360 next spring. If you&#8217;re like me, you won&#8217;t want to wait that long. You need something to tide you over. Well there&#8217;s some new screenshots below and a teaser trailer after the jump.</p>

<a href='http://www.theplaystationetwork.com/trine-2-new-details-new-screens-new-trailer/trine2_conceptart_01/' title='Trine2_conceptart_01'><img width="150" height="150" src="http://www.theplaystationetwork.com/wp-content/uploads/Trine2_conceptart_01-150x150.jpg" class="attachment-thumbnail" alt="Trine2_conceptart_01" title="Trine2_conceptart_01" /></a>
<a href='http://www.theplaystationetwork.com/trine-2-new-details-new-screens-new-trailer/trine2_conceptart_02/' title='Trine2_conceptart_02'><img width="150" height="150" src="http://www.theplaystationetwork.com/wp-content/uploads/Trine2_conceptart_02-150x150.jpg" class="attachment-thumbnail" alt="Trine2_conceptart_02" title="Trine2_conceptart_02" /></a>
<a href='http://www.theplaystationetwork.com/trine-2-new-details-new-screens-new-trailer/trine2_screenshot_wizard_box/' title='Trine2_screenshot_wizard_box'><img width="150" height="150" src="http://www.theplaystationetwork.com/wp-content/uploads/Trine2_screenshot_wizard_box-150x150.png" class="attachment-thumbnail" alt="Trine2_screenshot_wizard_box" title="Trine2_screenshot_wizard_box" /></a>
<a href='http://www.theplaystationetwork.com/trine-2-new-details-new-screens-new-trailer/trine2_screenshot_wizard_spooky_forest/' title='Trine2_screenshot_wizard_spooky_forest'><img width="150" height="150" src="http://www.theplaystationetwork.com/wp-content/uploads/Trine2_screenshot_wizard_spooky_forest-150x150.png" class="attachment-thumbnail" alt="Trine2_screenshot_wizard_spooky_forest" title="Trine2_screenshot_wizard_spooky_forest" /></a>

<p><span id="more-11798"></span></p>
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		<title>Surprise! Fallout: New Vegas Will Have DLC</title>
		<link>http://www.theplaystationetwork.com/fallout-new-vegas-will-have-dlc/</link>
		<comments>http://www.theplaystationetwork.com/fallout-new-vegas-will-have-dlc/#comments</comments>
		<pubDate>Mon, 18 Oct 2010 21:16:23 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda Softworks]]></category>
		<category><![CDATA[Downloadable Content]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[Fallout: New Vegas]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360?]]></category>
		<category><![CDATA[ZeniMax Media]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11795</guid>
		<description><![CDATA[Bethesda have confirmed that, just like it&#8217;s predecessor, Fallout: New Vegas will have downloadable add-ons to keeps players happy when they&#8217;re done with the main quest. Best of all, it&#8217;ll be available &#8220;this holiday season&#8221;. The game launches later this week on PS3, Xbox 360 and PC, but this content was only announced for Xbox 360. Bethesda have, again, entered into an exclusive partnership with Microsoft for New Vegas&#8217; DLC, but it&#8217;s likely the content will make it&#8217;s way to other platforms eventually. It&#8217;s the same old story, isn&#8217;t it Sony fans? We&#8217;ll have more on this content in the coming weeks.]]></description>
			<content:encoded><![CDATA[<p>Bethesda have confirmed that, just like it&#8217;s predecessor, Fallout: New Vegas will have downloadable add-ons to keeps players happy when they&#8217;re done with the main quest. Best of all, it&#8217;ll be available &#8220;this holiday season&#8221;. The game launches later this week on PS3, Xbox 360 and PC, but this content was only announced for Xbox 360.</p>
<p>Bethesda have, again, entered into an exclusive partnership with Microsoft for New Vegas&#8217; DLC, but it&#8217;s likely the content will make it&#8217;s way to other platforms eventually. It&#8217;s the same old story, isn&#8217;t it Sony fans? We&#8217;ll have more on this content in the coming weeks.</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=11795&type=feed" alt="" />]]></content:encoded>
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		<title>Sony Debuts New Move Ad</title>
		<link>http://www.theplaystationetwork.com/sony-debuts-new-move-ad/</link>
		<comments>http://www.theplaystationetwork.com/sony-debuts-new-move-ad/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 16:07:14 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Kevin Butler]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Motion Controller]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation Move]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360?]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11480</guid>
		<description><![CDATA[It&#8217;s been over a year since Sony introduced, VP of selling systems, Kevin Butler to the world. With the PlayStation Move release imminent, KB is back showcasing Sony&#8217;s new peripheral. Sony&#8217;s ads play on the idea of the whole family being able to use Move. The ad comes complete with jumping around and waggling controllers, but Sony laugh at the idea that &#8220;motion gaming&#8217;s only for little kids&#8221;, literally. Unlike the approach taken by Nintendo, with the Wii, and Microsoft, with Kinect, Sony&#8217;s ad shows off the more &#8216;serious&#8217;, competitive side to motion controlled games. With KB in there too, it&#8217;s bound to help shift a few units. Check out the trailer after the jump.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been over a year since Sony introduced, VP of selling systems, Kevin Butler to the world. With the PlayStation Move release imminent, KB is back showcasing Sony&#8217;s new peripheral.</p>
<p>Sony&#8217;s ads play on the idea of the whole family being able to use Move. The ad comes complete with jumping around and waggling controllers, but Sony laugh at the idea that &#8220;motion gaming&#8217;s only for little kids&#8221;, literally. Unlike the approach taken by Nintendo, with the Wii, and Microsoft, with Kinect, Sony&#8217;s ad shows off the more &#8216;serious&#8217;, competitive side to motion controlled games. With KB in there too, it&#8217;s bound to help shift a few units.</p>
<p>Check out the trailer after the jump.<span id="more-11480"></span></p>
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		<title>USK Rates NBA Jam For PS3, 360</title>
		<link>http://www.theplaystationetwork.com/usk-rates-nba-jam-for-ps3-360/</link>
		<comments>http://www.theplaystationetwork.com/usk-rates-nba-jam-for-ps3-360/#comments</comments>
		<pubDate>Wed, 07 Jul 2010 21:57:37 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumours]]></category>
		<category><![CDATA[EA Sports]]></category>
		<category><![CDATA[Germany]]></category>
		<category><![CDATA[NBA Jam]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[USK]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360?]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11106</guid>
		<description><![CDATA[USK, the German ratings board, has rated Wii-exclusive basketball game NBA Jam for PlayStation 3 and Xbox 360. The thing is, they haven&#8217;t rated it for Wii yet. Classification for the PS3 version was passed on  June 24th (the 360 version was passed earlier this week). Of course this isn&#8217;t an official announcement, but porting this game to HD consoles seems like a good move for EA. I can definitely see this being a massive hit on PSN or XBLA. EA are yet to comment on the game&#8217;s existence. Source: Joystiq]]></description>
			<content:encoded><![CDATA[<p>USK, the German ratings board, has rated Wii-exclusive basketball game NBA Jam for PlayStation 3 and Xbox 360. The thing is, they haven&#8217;t rated it for Wii yet.</p>
<p>Classification for the PS3 version was passed on  June 24th (the 360 version was passed earlier this week). Of course this isn&#8217;t an official announcement, but porting this game to HD consoles seems like a good move for EA. I can definitely see this being a massive hit on PSN or XBLA.</p>
<p>EA are yet to comment on the game&#8217;s existence.</p>
<p><em>Source: <a href="http://www.joystiq.com/2010/07/07/german-ratings-board-classifies-nba-jam-for-xbox-360-ps3/">Joystiq</a></em></p>
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