<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>ThePlayStatioNetwork &#187; Ubisoft</title>
	<atom:link href="http://www.theplaystationetwork.com/tag/ubisoft/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.theplaystationetwork.com</link>
	<description></description>
	<lastBuildDate>Fri, 05 Aug 2011 19:16:17 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1</generator>
		<item>
		<title>Prince Of Persia HD On PSN Today</title>
		<link>http://www.theplaystationetwork.com/prince-of-persia-hd-on-psn-today/</link>
		<comments>http://www.theplaystationetwork.com/prince-of-persia-hd-on-psn-today/#comments</comments>
		<pubDate>Tue, 16 Nov 2010 22:47:42 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation Store]]></category>
		<category><![CDATA[Prince Of Persia]]></category>
		<category><![CDATA[Prince Of Persia: The Forgotten Sands]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sands Of Time]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Two Thrones]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Warrior Within]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11939</guid>
		<description><![CDATA[High definition versions of The Sands Of Time will be available on the PlayStation Store in North America today. The three games are being packaged onto a disc for release in Europe, but you can pick up the first today. The rest of the games will be released next month. Warrior Within and Two Thrones will release next month. All three games are presented in 720p, with 3D support, and have trophies. Each game will be available for $14.99 (that&#8217;s $45 for the whole trilogy). If these lot take your fancy you can probably pick up the 2008 reboot, Prince Of Persia, and the prequel, Forgotten Sands, in a bargain bin near you.]]></description>
			<content:encoded><![CDATA[<p>High definition versions of <em>The Sands Of Time</em> will be available on the PlayStation Store in North America today. The three games are being packaged onto a disc for release in Europe, but you can pick up the first today.</p>
<p>The rest of the games will be released next month. <em>Warrior Within</em> and <em>Two Thrones </em>will release next month. All three games are presented in 720p, with 3D support, and have trophies. Each game will be available for $14.99 (that&#8217;s $45 for the whole trilogy). If these lot take your fancy you can probably pick up the 2008 reboot, <em>Prince Of Persia,</em> and the prequel, <em>Forgotten Sands, </em>in a bargain bin near you.</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=11939&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.theplaystationetwork.com/prince-of-persia-hd-on-psn-today/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Assassin&#8217;s Creed Brotherhood Beta</title>
		<link>http://www.theplaystationetwork.com/assassins-creed-brotherhood-beta/</link>
		<comments>http://www.theplaystationetwork.com/assassins-creed-brotherhood-beta/#comments</comments>
		<pubDate>Fri, 08 Oct 2010 17:22:36 +0000</pubDate>
		<dc:creator>Kris Smith</dc:creator>
				<category><![CDATA[Releases]]></category>
		<category><![CDATA[Store Updates]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Assasins Creed 2]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[PlayStation Plus]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11749</guid>
		<description><![CDATA[It was confirmed in late September that some lucky Plus subscribers, would get the opportunity to partake in the Beta testing of Assassin&#8217;s Creed Brotherhood multiplayer. this has now been opened up to all gamers taking advantage of PlayStation Plus. Available from today within the Plus menu of the PlayStation Store, and be sure to leave some feedback on Ubisofts Forum]]></description>
			<content:encoded><![CDATA[<p>It was confirmed in late September that some lucky Plus subscribers, would get the opportunity to partake in the Beta testing of Assassin&#8217;s Creed Brotherhood multiplayer. this has now been opened up to all gamers taking advantage of PlayStation Plus.</p>
<p>Available from today within the Plus menu of the PlayStation Store, and be sure to leave some feedback on <a href="http://forums.ubi.com/eve/forums/a/frm/f/2361024388" target="_blank">Ubisofts Forum</a></p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=11749&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.theplaystationetwork.com/assassins-creed-brotherhood-beta/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Prince Of Persia Trilogy Confirmed</title>
		<link>http://www.theplaystationetwork.com/prince-of-persia-trilogy-confirmed/</link>
		<comments>http://www.theplaystationetwork.com/prince-of-persia-trilogy-confirmed/#comments</comments>
		<pubDate>Tue, 05 Oct 2010 23:17:50 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Prince Of Persia Trilogy]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11706</guid>
		<description><![CDATA[Amazon UK has some mighty fine screenshots of Ubisoft&#8217;s prince in all their high-def glory, forcing the French developer/publisher to confirm the collections existence. However, it&#8217;ll only be available in Europe, the Middle East and African territories. That&#8217;s right, no North American release is planned. Bummer. The game is set to release on November 19th and will include: The Sands Of Time, Warrior Within and The Two Thrones. Available for a bargain price of £29.99, this a deal that should not be sniffed at. Sorry America, you&#8217;ll have to import.]]></description>
			<content:encoded><![CDATA[<p>Amazon UK has some mighty fine screenshots of Ubisoft&#8217;s prince in all their high-def glory, forcing the French developer/publisher to confirm the collections existence. However, it&#8217;ll only be available in Europe, the Middle East and African territories. That&#8217;s right, no North American release is planned. Bummer.</p>
<p>The game is set to release on November 19th and will include: <em>The Sands Of Time, Warrior Within </em>and <em>The Two Thrones. </em>Available for a bargain price of £29.99, this a deal that should not be sniffed at. Sorry America, you&#8217;ll have to import.
<a href='http://www.theplaystationetwork.com/prince-of-persia-trilogy-confirmed/51bivhrjebl-_ss400_/' title='51BivhRjeBL._SS400_'><img width="150" height="150" src="http://www.theplaystationetwork.com/wp-content/uploads/51BivhRjeBL._SS400_-150x150.jpg" class="attachment-thumbnail" alt="51BivhRjeBL._SS400_" title="51BivhRjeBL._SS400_" /></a>
<a href='http://www.theplaystationetwork.com/prince-of-persia-trilogy-confirmed/51phvq99ijl-_ss400_/' title='51phvQ99iJL._SS400_'><img width="150" height="150" src="http://www.theplaystationetwork.com/wp-content/uploads/51phvQ99iJL._SS400_-150x150.jpg" class="attachment-thumbnail" alt="51phvQ99iJL._SS400_" title="51phvQ99iJL._SS400_" /></a>
<a href='http://www.theplaystationetwork.com/prince-of-persia-trilogy-confirmed/51shbeikfzl-_ss400_/' title='51SHbeIkfzL._SS400_'><img width="150" height="150" src="http://www.theplaystationetwork.com/wp-content/uploads/51SHbeIkfzL._SS400_-150x150.jpg" class="attachment-thumbnail" alt="51SHbeIkfzL._SS400_" title="51SHbeIkfzL._SS400_" /></a>
</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=11706&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.theplaystationetwork.com/prince-of-persia-trilogy-confirmed/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Beyond Good &amp; Evil HD Coming To PSN</title>
		<link>http://www.theplaystationetwork.com/beyond-good-evil-hd-coming-to-psn/</link>
		<comments>http://www.theplaystationetwork.com/beyond-good-evil-hd-coming-to-psn/#comments</comments>
		<pubDate>Thu, 30 Sep 2010 10:06:13 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Beyond Good & Evil]]></category>
		<category><![CDATA[HD Remake]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11673</guid>
		<description><![CDATA[Ubisoft today answered the prayers of countless fans by announcing a HD-remake of one of their most beloved titles, for release on PSN and XBLA. Beyond Good &#38; Evil was one of the finest titles of last generation, and with number two suposedly still on the way, this makes perfect sense. Despite lackluster sales the game was highly acclaimed by critics and anyone who played it, even making the &#8216;game of the year&#8217; lists of many places. Players take on the role of a reporter, Jade, working with the resistance movement to unearth an alien conspiracy. The updated version will be same as the game released in 2003, improved with HD visuals, A remastered score, updated character models and textures. Of course, the trappings of trophies/achievements will be added too. Fantastic news for those that missed this first time around and something that&#8217;s sure to please fans. It follows Ubisofts new mantra of &#8216;release all the old stuff again and they&#8217;ll pay for it twice&#8217;. Hey, I&#8217;m not complaining! Source: IGN]]></description>
			<content:encoded><![CDATA[<p>Ubisoft today answered the prayers of countless fans by announcing a HD-remake of one of their most beloved titles, for release on PSN and XBLA. Beyond Good &amp; Evil was one of the finest titles of last generation, and with number two suposedly still on the way, this makes perfect sense. Despite lackluster sales the game was highly acclaimed by critics and anyone who played it, even making the &#8216;game of the year&#8217; lists of many places.</p>
<p>Players take on the role of a reporter, Jade, working with the resistance movement to unearth an alien conspiracy. The updated version will be same as the game released in 2003, improved with HD visuals, A remastered score, updated character models and textures. Of course, the trappings of trophies/achievements will be added too.</p>
<p>Fantastic news for those that missed this first time around and something that&#8217;s sure to please fans. It follows Ubisofts new mantra of &#8216;release all the old stuff again and they&#8217;ll pay for it twice&#8217;. Hey, I&#8217;m not complaining!</p>
<hr /><em>Source: </em><a href="http://ie.xboxlive.ign.com/articles/112/1124445p1.html">IGN</a></p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=11673&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.theplaystationetwork.com/beyond-good-evil-hd-coming-to-psn/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Miziguchi Wants Your &#8216;Memories&#8217;</title>
		<link>http://www.theplaystationetwork.com/miziguchi-wants-your-memories/</link>
		<comments>http://www.theplaystationetwork.com/miziguchi-wants-your-memories/#comments</comments>
		<pubDate>Tue, 28 Sep 2010 21:01:49 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Child Of Eden]]></category>
		<category><![CDATA[Memories]]></category>
		<category><![CDATA[Q Entertainment]]></category>
		<category><![CDATA[Tetsuya Miziguchi]]></category>
		<category><![CDATA[The Journey Project]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11611</guid>
		<description><![CDATA[During Tokyo Game Show, legendary game developer and Q? Entertainment head, Tetsuya Miziguchi unveiled a new feature for Child Of Eden. The PS3/Xbox 360 rail shooter is one of the most anticipated downloadable titles next year and Miz needs your help. With &#8220;The Journey Project&#8221; Miziguchi wants to include a collection of player-submitted imagery, to be included in the games final level. Ubisoft have confirmed this new feature and clarified that images can be submitted on the Child Of Eden website. All entries need to be submitted by November 20th. All photos will need to be approved. So yeah&#8230;your dick isn&#8217;t going to be apart of the last level of Miz&#8217;s new game.]]></description>
			<content:encoded><![CDATA[<p>During Tokyo Game Show, legendary game developer and Q? Entertainment head, Tetsuya Miziguchi unveiled a new feature for Child Of Eden. The PS3/Xbox 360 rail shooter is one of the most anticipated downloadable titles next year and Miz needs your help. With &#8220;The Journey Project&#8221; Miziguchi wants to include a collection of player-submitted imagery, to be included in the games final level.</p>
<p>Ubisoft have confirmed this new feature and clarified that images can be submitted on the Child Of Eden website. All entries need to be submitted by November 20th. All photos will need to be approved. So yeah&#8230;your dick isn&#8217;t going to be apart of the last level of Miz&#8217;s new game.</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=11611&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.theplaystationetwork.com/miziguchi-wants-your-memories/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Prince Of Persia Trilogy, Mortal Kombat Kollection Get Box Art, More Collections On The Way</title>
		<link>http://www.theplaystationetwork.com/prince-of-persia-trilogy-mortal-kombat-kollection-get-box-art-more-collections-on-the-way/</link>
		<comments>http://www.theplaystationetwork.com/prince-of-persia-trilogy-mortal-kombat-kollection-get-box-art-more-collections-on-the-way/#comments</comments>
		<pubDate>Mon, 27 Sep 2010 23:29:23 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumours]]></category>
		<category><![CDATA[Ghost Recon]]></category>
		<category><![CDATA[Mortal Kombat]]></category>
		<category><![CDATA[Prince Of Persia]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Rainbow Six]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Splinter Cell]]></category>
		<category><![CDATA[Tom Clancy]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[WB Games]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11623</guid>
		<description><![CDATA[After a number of rumours regarding third-party &#8216;HD collections&#8217; coming to the PS3, a few more seem a little more real. French site Jeux Video put up box art for the &#8216;Prince Of Persia Trilogy&#8217; and &#8216;Mortal Kombat Kollection&#8217;, both of which had been spotted in retail listings. The site also has dates for The Splinter Cell Trilogy, Rayman Trilogy and Tom Clancy&#8217;s Trilogy (Ghost Recon, Splinter Cell and Rainbow Six), all for PS3. The site says all of these are coming on November 4th. Mortal Kombat is the only exception, releasing on November 18th. So it looks like Ubisoft&#8217;s been busy. The way this is going, it looks like we&#8217;ll be playing a lot of what we already have done towards the end of 2010. Source: Kotaku Via: Jeux Video]]></description>
			<content:encoded><![CDATA[<p>After a number of rumours regarding third-party &#8216;HD collections&#8217; coming to the PS3, a few more seem a little more real. French site Jeux Video put up box art for the &#8216;Prince Of Persia Trilogy&#8217; and &#8216;Mortal Kombat Kollection&#8217;, both of which had been spotted in retail listings. The site also has dates for <em>The Splinter Cell Trilogy, Rayman Trilogy and Tom Clancy&#8217;s Trilogy (Ghost Recon, Splinter Cell </em>and <em>Rainbow Six)</em>, all for PS3. The site says all of these are coming on November 4th. Mortal Kombat is the only exception, releasing on November 18th.</p>
<p>So it looks like Ubisoft&#8217;s been busy. The way this is going, it looks like we&#8217;ll be playing a lot of what we already have done towards the end of 2010.</p>
<hr /><em>Source: </em><a href="http://kotaku.com/5647503/rumor-mortal-kombat-prince-of-persia-hd-collections-go-3d-on-ps3">Kotaku</a></p>
<p><em>Via: </em><a href="http://www.jeuxvideo.fr/splinter-cell-pop-mk-rayman-compils-confirmees-actu-368196.html">Jeux Video</a></p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=11623&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.theplaystationetwork.com/prince-of-persia-trilogy-mortal-kombat-kollection-get-box-art-more-collections-on-the-way/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ubisoft Releasing Splinter Cell, Prince Of Persia Trilogies On PS3?</title>
		<link>http://www.theplaystationetwork.com/ubisoft-releasing-splinter-cell-prince-of-persia-trilogies-on-ps3/</link>
		<comments>http://www.theplaystationetwork.com/ubisoft-releasing-splinter-cell-prince-of-persia-trilogies-on-ps3/#comments</comments>
		<pubDate>Sun, 08 Aug 2010 23:40:44 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumours]]></category>
		<category><![CDATA[Amazon France]]></category>
		<category><![CDATA[Prince Of Persia]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Splinter Cell]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11259</guid>
		<description><![CDATA[An Amazon France listing seems to have confirmed the first third party &#8216;HD Collections&#8217;. The listing (above) seems to show that Ubisoft are set to release Splinter Cell and Prince Of Persia trilogies on PS3. There&#8217;s no real details in the listings, other than a November 2nd release date and a 39 Euro price tag. There&#8217;s no real details as to what the trilogies will contain, but one can only assume that they&#8217;ll follow the formula Sony have laid out of HD graphics and trophies. Adding online multiplayer to the older Splinter Cell titles would definitely be a plus. There&#8217;s been rumors abound about a number of high-profile series&#8217; becoming HD collections recently. Could this be a GamesCom announcement?]]></description>
			<content:encoded><![CDATA[<p>An Amazon France listing seems to have confirmed the first third party &#8216;HD Collections&#8217;. The listing (above) seems to show that Ubisoft are set to release Splinter Cell and Prince Of Persia trilogies on PS3.</p>
<p>There&#8217;s no real details in the listings, other than a November 2nd release date and a 39 Euro price tag. There&#8217;s no real details as to what the trilogies will contain, but one can only assume that they&#8217;ll follow the formula Sony have laid out of HD graphics and trophies. Adding online multiplayer to the older Splinter Cell titles would definitely be a plus.</p>
<p>There&#8217;s been rumors abound about a number of high-profile series&#8217; becoming HD collections recently. Could this be a GamesCom announcement?</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=11259&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.theplaystationetwork.com/ubisoft-releasing-splinter-cell-prince-of-persia-trilogies-on-ps3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review :: Prince Of Persia: The Forgotten Sands</title>
		<link>http://www.theplaystationetwork.com/review-prince-of-persia/</link>
		<comments>http://www.theplaystationetwork.com/review-prince-of-persia/#comments</comments>
		<pubDate>Sun, 01 Aug 2010 16:18:12 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Prince Of Persia: The Forgotten Sands]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Montreal]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11224</guid>
		<description><![CDATA[The Sands Of Time series is one of my favorite videogame series of all time. When Ubisoft showed off the 2008 re-imagining of Prince Of Persia I was a little disappointed. It turned out well and, even after that ending, I enjoyed myself. I was even looking forward to the next iteration of the cel-shaded, Nolan North-infused title. With the Sands Of Time movie in cinemas (well, maybe not any more), Ubisoft went back to their original prince for another sand-based tale.Ubisoft Montreal have pulled out all the stops to make sure The Forgotten Sands is the game fans of last generation&#8217;s games hoped it could be. Gone is the cel-shaded art style that was such a point of contention, the voice of the original prince (Yuri Lowenthal) replaces Nolan North and the, time-altering, &#8216;Sands&#8217; are back. However, don&#8217;t go thinking this is just a cheap movie cash in &#8211; it&#8217;s far from that. I&#8217;m sure the movie had some part to play in the return to this lore, but everything here is cannon and nothing is based on the movie. The game takes place between The Sands Of Time and The Two Thrones, so you can expect a typically perky, upbeat lead character and not the dark, brooding prince from later games. Here The Prince is off to find his brother, Malik &#8211; a king in the middle of battle. It&#8217;s not the perfect time for a family reunion, but our hero desperately tries to find his brother as the invaders take over his land. Malik turns to desperate measures to defend his kingdom and his brother is thrown into a quest to save him and the kingdom from a mythical sand army. It&#8217;s typical videogame fare, but I was pretty happy with the storytelling and when you&#8217;re dealing with time-altering sand, you tend to suspend your disbelief anyway. There&#8217;s a good few twists and turns along the way to keep you on your toes. The characters are pretty interesting and, overall, it&#8217;s pretty well paced. With games like this pacing is definitely an issue. They do tend to get bogged down in melodrama and, especially with the last game, traveling between areas does become a bit of a chore. Thankfully, that&#8217;s pretty much non-existent. The story is linear, but that&#8217;s not a bad thing. The story, combined with the level design, is always driving you towards your next goal. Of course, this isn&#8217;t a strightforward task. Each area is filled with the palace&#8217;s booby traps, some of which can take a bit of figuring out. They&#8217;re challenging for the most part, but none of them are controller throwingly frustrating. Ubisoft have struck a good balance here. Without it, this could&#8217;ve been a whole different experience. The pacing is also helped by the addition of new powers and an upgrade system. Throughout the game The Prince is granted a number of different elemental powers to help him on his quest. This is the only part of the game I...]]></description>
			<content:encoded><![CDATA[<p>The Sands Of Time series is one of my favorite videogame series of all time. When Ubisoft showed off the 2008 re-imagining of Prince Of Persia I was a little disappointed. It turned out well and, even after <em>that </em>ending, I enjoyed myself. I was even looking forward to the next iteration of the cel-shaded, Nolan North-infused title. With the Sands Of Time movie in cinemas (well, maybe not any more), Ubisoft went back to their original prince for another sand-based tale.<span id="more-11224"></span>Ubisoft Montreal have pulled out all the stops to make sure <em>The Forgotten Sands</em> is the game fans of last generation&#8217;s games hoped it could be. Gone is the cel-shaded art style that was such a point of contention, the voice of the original prince (Yuri Lowenthal) replaces Nolan North and the, time-altering, &#8216;Sands&#8217; are back. However, don&#8217;t go thinking this is just a cheap movie cash in &#8211; it&#8217;s far from that. I&#8217;m sure the movie had some part to play in the return to this lore, but everything here is cannon and nothing is based on the movie.</p>
<p>The game takes place between <em>The Sands Of Time</em> and <em>The Two Thrones</em>, so you can expect a typically perky, upbeat lead character and not the dark, brooding prince from later games. Here The Prince is off to find his brother, Malik &#8211; a king in the middle of battle. It&#8217;s not the perfect time for a family reunion, but our hero desperately tries to find his brother as the invaders take over his land. Malik turns to desperate measures to defend his kingdom and his brother is thrown into a quest to save him and the kingdom from a mythical sand army. It&#8217;s typical videogame fare, but I was pretty happy with the storytelling and when you&#8217;re dealing with time-altering sand, you tend to suspend your disbelief anyway. There&#8217;s a good few twists and turns along the way to keep you on your toes. The characters are pretty interesting and, overall, it&#8217;s pretty well paced.</p>
<p><a href="http://www.theplaystationetwork.com/wp-content/uploads/12633193719085.jpg"><img class="size-full wp-image-11226 alignnone" title="_12633193719085" src="http://www.theplaystationetwork.com/wp-content/uploads/12633193719085.jpg" alt="" width="534" height="300" /></a></p>
<p>With games like this pacing is definitely an issue. They do tend to get bogged down in melodrama and, especially with the last game, traveling between areas does become a bit of a chore. Thankfully, that&#8217;s pretty much non-existent. The story is linear, but that&#8217;s not a bad thing. The story, combined with the level design, is always driving you towards your next goal. Of course, this isn&#8217;t a strightforward task. Each area is filled with the palace&#8217;s booby traps, some of which can take a bit of figuring out. They&#8217;re challenging for the most part, but none of them are controller throwingly frustrating. Ubisoft have struck a good balance here. Without it, this could&#8217;ve been a whole different experience.</p>
<p>The pacing is also helped by the addition of new powers and an upgrade system. Throughout the game The Prince is granted a number of different elemental powers to help him on his quest. This is the only part of the game I felt was similar to &#8216;POP 2008&#8242;, but wasn&#8217;t one that felt out of place. The new powers grant The Prince the ability to control the earth, fire, wind and water. These elements can be used during combat. For example: using your earth power makes you invulnerable for a short period of time. The most important of these powers is the ability to control water. Using this, our hero can freeze water in order to move up, along or jump from different surfaces. Combining this with other powers is one of the game&#8217;s key game mechanics, and they certainly create a number of interesting scenarios for the player to tackle. All of these can be upgraded with an XP system, but for the most part I didn&#8217;t notice that big of a change. Plus, with the amount of enemies on screen at a time I was fully upgraded well before the final battle and the system became redundant.</p>
<p>Aside from the puzzles, combat is a pretty big part of <em>The Forgotten Sands. </em>Combat itself is fairly simple stuff: You&#8217;ve got one button to swing your sword, one button to melee and another to dodge. However, it&#8217;s kept fresh with the introduction of new, and increasingly tougher, enemies. This system, like the one used for upgrades, works well until about three quarters through the game. By that point your character is so powerful he can take down the toughest of enemies in a few hits and armored enemies are as simple to kill as any other. This is a great way of making you feel the power The Prince possesses, but combat did become stale and turned into me mashing the attack button.</p>
<p><a href="http://www.theplaystationetwork.com/wp-content/uploads/Prince-of-Persia-Forgotten-Sands-Site-Launches2.jpg"><img class="alignnone size-full wp-image-11232" title="Prince-of-Persia-Forgotten-Sands-Site-Launches2" src="http://www.theplaystationetwork.com/wp-content/uploads/Prince-of-Persia-Forgotten-Sands-Site-Launches2.jpg" alt="" width="534" height="300" /></a></p>
<p>Speaking of enemies, it looks great when you see a swarm of sand monsters on screen at once. The problem is, they&#8217;re all the same model doing the same animations and, after a while, the &#8216;wow factor&#8217; is gone. Graphically, the game is pretty hit and miss. It was created on the <em>Assassins Creed II</em> engine, so when it looks good it looks really good. That said, you definitely notice when it looks it&#8217;s worst. The environments are fairly well detailed, but each new area seemed to borrow very heavily from the last and it was very rare an area felt fresh to me. The character model of The Prince is good and the way the camera scales to show him in comparison to the environment was great. However, the camera was probably the biggest fault the game has. In trying to be cinematic, it can make puzzles hard to figure out and the simplest of jumps can become frustratingly hard.</p>
<p>Outside of the main story, Ubisoft have included a challenge mode. However, this is pretty simple to beat if you&#8217;re good at the combat &#8211; and by the end of the game, you should be. There&#8217;s also a time trial, but this needs to be unlocked via UPlay (Ubisofts own points system). To keep content like that locked behind an arbitrary points system, seems a little shady to me. At least it&#8217;s a separate piece of content and nothing to do with the main game, is all I can say.</p>
<p><em>Prince Of Persia: The Forgotten Sands</em> is a game that really surprised me. I thought Ubisoft had left it to die, releasing it when they did. On second thoughts, maybe they wanted to release a great game in the summer, when nothing was out. Well that&#8217;s exactly what they did do. <em>The Forgotten Sands</em> is definitely not &#8216;Game Of The Year&#8217; material, but I thoroughly enjoyed my time with it and think everyone should give it a chance.</p>
<h2><span style="color: #ff0000;">8.2/10</span></h2>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=11224&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.theplaystationetwork.com/review-prince-of-persia/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Preview :: Assasins Creed: Brotherhood (Multiplayer)</title>
		<link>http://www.theplaystationetwork.com/e3-2010-preview-assasins-creed-brotherhood-multiplayer/</link>
		<comments>http://www.theplaystationetwork.com/e3-2010-preview-assasins-creed-brotherhood-multiplayer/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 21:22:21 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[Previews/Impressions]]></category>
		<category><![CDATA[PS3 Preview]]></category>
		<category><![CDATA[Assassins Creed: Brotherhood]]></category>
		<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=11061</guid>
		<description><![CDATA[When the rumor first started circling that multiplayer Assassins Creed could be on the horizon, I was more than skeptical. Having played both AC and AC 2, I really couldn&#8217;t see how the mechanics would or could transfer over into a multiplayer setting. It&#8217;s safe to say, from what I played, Ubisoft have pulled it off and Brotherhood could have one of the most interesting multiplayer modes for some time. The premise is simple, but makes for a really cool experience. You pick a character &#8211; all of whom have different weapons and abilities &#8211; and are placed into a map with seven other players. Each player is assigned a target, another human player. The objective is to track down and kill your target, before you are assassinated by the guy chasing you. The maps are filled with similarly attired NPC&#8217;s, so your target isn&#8217;t all that easy to spot. This made for a cool game mechanic, but seeing the exact same character model over and over kind of got on my nerves a little bit. A compass at the bottom of the screen directs you where to go, and as you get closer a meter fills up to let you know just how close you are. There&#8217;s no real fighting, no shooting, you just have to assassinate your target quickly and quietly. This makes a change from the majority of titles on the market. It&#8217;s a simple game of cat and mouse that works perfectly with all the running, jumping and stabbing gameplay mechanics that make Assassins Creed what it is. Each time you respawn you are given the choice of character. This is purely aethetic, each character has the same skill set, but you can adopt two special abilities to make the character-for one round at least- your own. Each of the characters are civivilians, but I can see this being expanded via in-game unlocks and downloadable content. In my two rounds, I could see how easily addictive this mode could become. It&#8217;s definitely not enough to sell the game though. Call Of Duty or Battlefield this is not. Then again, I don&#8217;t think anyone expected it to be. I think for people to really grasp what Brotherhood&#8217;s multiplayer is all about, some kind of beta or demo is in order. Think on, Ubisoft.]]></description>
			<content:encoded><![CDATA[<p>When the rumor first started circling that multiplayer Assassins Creed could be on the horizon, I was more than skeptical. Having played both AC and AC 2, I really couldn&#8217;t see how the mechanics would or could transfer over into a multiplayer setting. It&#8217;s safe to say, from what I played, Ubisoft have pulled it off and Brotherhood could have one of the most interesting multiplayer modes for some time.<span id="more-11061"></span></p>
<p>The premise is simple, but makes for a really cool experience. You pick a character &#8211; all of whom have different weapons and abilities &#8211; and are placed into a map with seven other players. Each player is assigned a target, another human player. The objective is to track down and kill your target, before you are assassinated by the guy chasing you.</p>
<p>The maps are filled with similarly attired NPC&#8217;s, so your target isn&#8217;t all that easy to spot. This made for a cool game mechanic, but seeing the exact same character model over and over kind of got on my nerves a little bit. A compass at the bottom of the screen directs you where to go, and as you get closer a meter fills up to let you know just how close you are.</p>
<p>There&#8217;s no real fighting, no shooting, you just have to assassinate your target quickly and quietly. This makes a change from the majority of titles on the market. It&#8217;s a simple game of cat and mouse that works perfectly with all the running, jumping and stabbing gameplay mechanics that make Assassins Creed what it is.</p>
<p>Each time you respawn you are given the choice of character. This is purely aethetic, each character has the same skill set, but you can adopt two special abilities to make the character-for one round at least- your own. Each of the characters are civivilians, but I can see this being expanded via in-game unlocks and downloadable content.</p>
<p>In my two rounds, I could see how easily addictive this mode could become. It&#8217;s definitely not enough to sell the game though. Call Of Duty or Battlefield this is not. Then again, I don&#8217;t think anyone expected it to be. I think for people to really grasp what Brotherhood&#8217;s multiplayer is all about, some kind of beta or demo is in order. Think on, Ubisoft.</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=11061&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.theplaystationetwork.com/e3-2010-preview-assasins-creed-brotherhood-multiplayer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>HAWX 2 Coming This &#8220;Fall&#8221;</title>
		<link>http://www.theplaystationetwork.com/hawx-2-coming-this-fall/</link>
		<comments>http://www.theplaystationetwork.com/hawx-2-coming-this-fall/#comments</comments>
		<pubDate>Wed, 05 May 2010 22:39:57 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Tom Clancy's HAWX 2]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=10787</guid>
		<description><![CDATA[In other Ubisoft news, the publisher have announced that HAWX 2 will be landing on shelves this &#8220;fall&#8221;. Late last month, an Ubisoft producer mentioned that two new Tom Clancy games were currently in development and now we want to know what the other one is. The original game was Ubi&#8217;s first attempt at a flight combat game and it was a good effort. Hopefully the team can expand on what they&#8217;d created and make playing with the boys (sorry) a little better. The game is in development at Ubisoft Bucharest and will give players the chance to &#8220;become elite aerial soldiers in control of the world&#8217;s most technologically advanced aircraft.&#8221; The game is currently on course to release towards the end of the year on all major platforms.]]></description>
			<content:encoded><![CDATA[<p>In other Ubisoft news, the publisher have announced that HAWX 2 will be landing on shelves this &#8220;fall&#8221;.</p>
<p>Late last month, an Ubisoft producer mentioned that two new Tom Clancy games were currently in development and now we want to know what the other one is. The original game was Ubi&#8217;s first attempt at a flight combat game and it was a good effort. Hopefully the team can expand on what they&#8217;d created and make playing with the boys (sorry) a little better.</p>
<p>The game is in development at Ubisoft Bucharest and will give players the chance to &#8220;become elite aerial soldiers in control of the world&#8217;s most technologically advanced aircraft.&#8221;</p>
<p>The game is currently on course to release towards the end of the year on all major platforms.</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=10787&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.theplaystationetwork.com/hawx-2-coming-this-fall/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

