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	<title>ThePlayStatioNetwork &#187; SOCOM: Confrontation</title>
	<atom:link href="http://www.theplaystationetwork.com/tag/socom-confrontation/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.theplaystationetwork.com</link>
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		<title>PS Store Update</title>
		<link>http://www.theplaystationetwork.com/ps-store-update-10/</link>
		<comments>http://www.theplaystationetwork.com/ps-store-update-10/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 20:47:55 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[Europe]]></category>
		<category><![CDATA[Playstation Store]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Silent Hill]]></category>
		<category><![CDATA[SOCOM: Confrontation]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=6459</guid>
		<description><![CDATA[(19.03.09) - A change in the update, FIFA 09 DLC, SOCOM: Confrontation &#038; Silent Hill 'Classic'.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://kotaku.com/assets/images/kotaku/2008/06/pstorelogo_01.jpg" alt="" width="500" height="126" /></p>
<p>Following requests for more PSP related content on the site (which makes sense seeing as we are ThePlayStatioNetwork) I have decided that all of the PlayStation Store&#8217;s PSP content will be added to the weekly update from this week onwards. It makes sense too, as this week sees the release of Resistance: Retribution on Sony&#8217;s, hard done by, handheld. Also this week there&#8217;s the FIFA 09: Ultimate Team DLC, the late arrival of Power Up Forever and the recently rumored PsOne Classic, Silent Hill and the digital release of SOCOM: Confrontation. Oh joy. Hit the jump for the full list.<span id="more-6459"></span><em><span style="font-weight: bold;">PS3 Stuff</span></em></p>
<ul>
<li><span style="font-style: italic;">SOCOM Confrontation </span>full game &#8211; £19.99</li>
<li><span style="font-style: italic;">PowerUp Forever</span> &#8211; £6.99</li>
<li><span style="font-style: italic;">Silent Hill</span> PS1 game &#8211; £3.99</li>
<li><span style="font-style: italic;">Call of Duty World At War</span> map pack 1- £7.99</li>
<li><span style="font-style: italic;">FIFA 09 </span>Ultimate Team pack &#8211; Free! (paid for upgrade in game)</li>
<li><span style="font-style: italic;">Midnight Club Los Angeles </span>South Central map pack &#8211; Free!</li>
<li><span style="font-style: italic;">Midnight Club Los Angeles </span>South Central premium upgrade &#8211; £7.99</li>
<li> <span style="font-style: italic;">LittleBigPlanet Killzone 2</span> costume kit &#8211; £2.39</li>
<li><span style="font-style: italic;">High Velocity Bowling</span> &#8220;Jill&#8217;s Totally Straight&#8221; pack &#8211; Free</li>
<li><span style="font-style: italic;">Street Fighter IV</span> Shadaloo pack &#8211; £3.19</li>
<li><span style="font-style: italic;">Rock Band </span>DLC &#8211; Click Here</li>
<li><span style="font-style: italic;">Guitar Hero World Tour</span> DLC &#8211; Jimmy Hendrix Pack 02 &amp; European Track Pack 04</li>
</ul>
<p><em><strong>PSP Stuff</strong></em></p>
<ul>
<li><span style="font-style: italic;">Resistance Retribution</span> &#8211; £24.99</li>
<li><span style="font-style: italic;">SOCOM Fireteam Bravo</span> &#8211; £14.99</li>
<li><span style="font-style: italic;">Twisted Metal: Head On</span> &#8211; £14.99</li>
<li><span style="font-style: italic;">Splinter Cell Essentials</span> &#8211; £15.99</li>
<li><span style="font-style: italic;">Everybody&#8217;s Golf </span>- £14.99</li>
<li><span style="font-style: italic;">Ratchet And Clank: Size Matters</span> &#8211; £14.99</li>
<li><span style="font-style: italic;">Spinout </span>- £14.99</li>
</ul>
<p><span style="font-weight: bold;"><em>Other Stuff</em><br />
</span></p>
<ul>
<li><span style="font-style: italic;">God of War III</span> launch trailer &#8211; Free!</li>
<li><span style="font-style: italic;">FIFA 09</span> Ultimate Team trailer &#8211; Free!</li>
<li><span style="font-style: italic;">FIFA 09</span> Ultimate Team tutorial video &#8211; Free!</li>
<li><span style="font-style: italic;">Midnight Club Los Angeles</span> South Central trailer &#8211; Free!</li>
<li><span style="font-style: italic;">FIFA 09</span> Ultimate Team theme &#8211; Free!</li>
<li>2x<span style="font-style: italic;"> MotorStorm Pacific Rift</span> themes &#8211; Free!</li>
<li><span style="font-style: italic;">Crash Commando </span>wallpaper &#8211; Free!</li>
</ul>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=6459&type=feed" alt="" />]]></content:encoded>
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		<title>SOCOM Dated For Europe</title>
		<link>http://www.theplaystationetwork.com/socom-dated-for-europe/</link>
		<comments>http://www.theplaystationetwork.com/socom-dated-for-europe/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 20:44:16 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[Slant 6]]></category>
		<category><![CDATA[SOCOM: Confrontation]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.theplaystationetwork.com/?p=5978</guid>
		<description><![CDATA[Slant 6’s SOCOM: Confrontation has finally been given a European release date. The question is…is anyone arsed? I think not. Those living in North America have been able to play the game since late last year. Although it looked promising at first, it didn’t live up to what it could’ve been and it’s ‘problematic’ release didn’t help either.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-5979" title="socomscreen" src="http://www.theplaystationetwork.com/wp-content/uploads/socomscreen.jpg" alt="socomscreen" width="580" height="326" /></p>
<p>Slant 6’s SOCOM: Confrontation has finally been given a European release date. The question is…is anyone arsed? I think not. Those living in North America have been able to play the game since late last year. Although it looked promising at first, it didn’t live up to what it could’ve been and it’s ‘problematic’ release didn’t help either.</p>
<p>Either way, if you’re living in Europe and, even with the above comments and the less than impressive review scores (click here to to see Giancarlo’s verdict), you want to play it’s coming out on March 13th…and subsequently going up against Resident Evil 5. I guess it was going to flop anyway, releasing it then gives Sony an excuse.</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=5978&type=feed" alt="" />]]></content:encoded>
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		<title>SOCOM 1.30 Patch In January</title>
		<link>http://www.theplaystationetwork.com/socom-130-patch-in-january/</link>
		<comments>http://www.theplaystationetwork.com/socom-130-patch-in-january/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 02:17:21 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Slant 6]]></category>
		<category><![CDATA[SOCOM: Confrontation]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://xenonxblog.wordpress.com/?p=3621</guid>
		<description><![CDATA[[By Anthony] The patch many thought was gonna be the saving grace of SOCOM: Confrontation has been delayed again. The 1.30 patch, which adds &#8216;Quick Match&#8217; and &#8216;Party&#8217; modes to the game (really, it didn&#8217;t have these?) will unfortunately not be available until 2009. Here&#8217;s what Sony had to say: &#8220;Unfortunately, due to the Holidays the update will not be approved by SCE Format QA until early next year. Our QA staff will be here, testing the game over vacation, but the SCE QA teams which must approve the update before release will not.&#8221; Shame. Seriously though, anyone who hasn&#8217;t given up on this game yet, enjoy what the patch brings. I just don&#8217;t think this&#8217;ll help bump up the numbers though.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://sarcasticgamer.com/wp/wp-content/uploads/2008/04/socom-confrontation-20080303063111985.jpg" alt="" width="400" height="224" /></p>
<p><em><strong>[By Anthony]</strong></em></p>
<p>The patch many thought was gonna be the saving grace of SOCOM: Confrontation has been delayed again. The 1.30 patch, which adds &#8216;Quick Match&#8217; and &#8216;Party&#8217; modes to the game (really, it didn&#8217;t have these?) will unfortunately not be available until 2009. Here&#8217;s what Sony had to say:</p>
<blockquote><p><strong>&#8220;Unfortunately, due to the Holidays the update will not be approved by SCE Format QA until early next year. Our QA staff will be here, testing the game over vacation, but the SCE QA teams which must approve the update before release will not.&#8221;</strong></p></blockquote>
<p>Shame. Seriously though, anyone who hasn&#8217;t given up on this game yet, enjoy what the patch brings. I just don&#8217;t think this&#8217;ll help bump up the numbers though.</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=3621&type=feed" alt="" />]]></content:encoded>
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		<title>SOCOM: Confrontation Delayed In Europe Until 09?</title>
		<link>http://www.theplaystationetwork.com/rumor-socom-confrontation-delayed-in-europe-until-09/</link>
		<comments>http://www.theplaystationetwork.com/rumor-socom-confrontation-delayed-in-europe-until-09/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 11:41:15 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[Rumours]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[SCEE]]></category>
		<category><![CDATA[Slant 6]]></category>
		<category><![CDATA[SOCOM: Confrontation]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://xenonxblog.wordpress.com/?p=3190</guid>
		<description><![CDATA[[By Anthony] Slant 6&#8242;s SOCOM: Confrontation has been under much scrutiny since it&#8217;s release in North America last month and the general verdict isn&#8217;t good. A rumor has surfaced from Arena 51 that the game will be delayed in Europe until 2009. I actually thought the disc based version has been released in Europe, but I guess that&#8217;s not the case. The game had been dated for a November 28th release in Europe, but has now slipped off many a schedule prompting this rumor. There has been no word, as of yet, if the game has indeed been delayed but if it has could it be that Slant 6 are trying to fix everything else before leting Europeans in, or are they waiting out the busy &#8216;holdiday&#8217; season? Both of those are quite likely, especially with it&#8217;s pretty poor performance. Of course if you&#8217;re desperate (and I mean desperate) then import it, it shouldn&#8217;t be too hard to find.]]></description>
			<content:encoded><![CDATA[<p><strong><em><img class="alignnone" src="http://users.arena51.be/000/000/831/articles/67351/standard/6_jpg.jpg" alt="" width="400" height="224" /></em></strong></p>
<p><strong><em>[By Anthony]</em></strong></p>
<p>Slant 6&#8242;s SOCOM: Confrontation has been under much scrutiny since it&#8217;s release in North America last month and the general verdict isn&#8217;t good. A rumor has surfaced from Arena 51 that the game will be delayed in Europe until 2009. I actually thought the disc based version has been released in Europe, but I guess that&#8217;s not the case. The game had been dated for a November 28th release in Europe, but has now slipped off many a schedule prompting this rumor. There has been no word, as of yet, if the game has indeed been delayed but if it has could it be that Slant 6 are trying to fix everything else before leting Europeans in, or are they waiting out the busy &#8216;holdiday&#8217; season? Both of those are quite likely, especially with it&#8217;s pretty poor performance. Of course if you&#8217;re desperate (and I mean desperate) then import it, it shouldn&#8217;t be too hard to find.</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=3190&type=feed" alt="" />]]></content:encoded>
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		<title>SOCOM Patch 1.30 On The Way &#8211; Trophies Are Go!</title>
		<link>http://www.theplaystationetwork.com/socom-patch-130-on-the-way-trophies-are-go/</link>
		<comments>http://www.theplaystationetwork.com/socom-patch-130-on-the-way-trophies-are-go/#comments</comments>
		<pubDate>Wed, 05 Nov 2008 09:33:35 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Slant 6]]></category>
		<category><![CDATA[SOCOM: Confrontation]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Trophies]]></category>

		<guid isPermaLink="false">http://xenonxblog.wordpress.com/?p=3026</guid>
		<description><![CDATA[[By Anthony] Slant 6 will be some of the first to admit that the launch of SOCOM: Confrontation was less than successfull. The game was marred with bugs, which left many unable to play the game a week after launch. Not good. Patch 1.20 fixed the majority of these problems and now the devs have announced that the 1.30 patch is on the way, and it&#8217;s bringing trophies. Hit the jump for details. New Features SOCOM Awards and PSN Trophies DTS audio support Add HUD and scoreboard opacity Scoreboard invocation improvements (tap select for persistent scoreboard, hold for temporary) Spectator mode HUD turns off after brief interval Spectator camera look now respects user invert on/off setting Spectator camera pan now consistent with in game camera Add dive-to-prone Add lean control to d-pad Gear items stackable Extend post-round period Restrict RPGs and grenade launchers in ranked rooms Increase prone movement speed Adding support for lefty control configuration (analog stick functions swapped) Increase frag grenade effectiveness Prevent incorrect reload interruptions Bug Fixes Fix animation issue when prone rolling near certain objects. Fix remaining issues with statistics gathering and display Fix bugs related to equipping of C4 in breach mode Fix occasional audio drop outs Fix last remaining framerate hitch when other clients late join Fix remaining stability issues Fix hostages being affected by smoke We&#8217;ve been told that the features above are not all guaranteed but trophies are a definite inclusion. There&#8217;s a number of new features and bug fixes promised, if Slant 6 will deliver is another question entirely.]]></description>
			<content:encoded><![CDATA[<p><strong><em><img class="alignnone" src="http://www.blogcdn.com/www.ps3fanboy.com/media/2008/11/425_socomcommando_heavy_031024.jpg" alt="" width="400" height="224" /></em></strong></p>
<p><strong><em>[By Anthony]</em></strong></p>
<p>Slant 6 will be some of the first to admit that the launch of SOCOM: Confrontation was less than successfull. The game was marred with bugs, which left many unable to play the game a week after launch. Not good. Patch 1.20 fixed the majority of these problems and now the devs have announced that the 1.30 patch is on the way, and it&#8217;s bringing trophies. Hit the jump for details.</p>
<p><span id="more-3026"></span></p>
<p><span style="font-weight:bold;">New Features</span></p>
<ul>
<li><strong>SOCOM Awards and PSN Trophies </strong></li>
<li><strong>DTS audio support </strong></li>
<li><strong>Add HUD and scoreboard opacity </strong></li>
<li><strong>Scoreboard invocation improvements (tap select for persistent scoreboard, hold for temporary) </strong></li>
<li><strong>Spectator mode HUD turns off after brief interval </strong></li>
<li><strong>Spectator camera look now respects user invert on/off setting </strong></li>
<li><strong>Spectator camera pan now consistent with in game camera </strong></li>
<li><strong>Add dive-to-prone </strong></li>
<li><strong>Add lean control to d-pad </strong></li>
<li><strong>Gear items stackable </strong></li>
<li><strong>Extend post-round period </strong></li>
<li><strong>Restrict RPGs and grenade launchers in ranked rooms </strong></li>
<li><strong>Increase prone movement speed </strong></li>
<li><strong>Adding support for lefty control configuration (analog stick functions swapped) </strong></li>
<li><strong>Increase frag grenade effectiveness </strong></li>
<li><strong>Prevent incorrect reload interruptions</strong></li>
</ul>
<p><span style="font-weight:bold;">Bug Fixes </span></p>
<ul>
<li><strong>Fix animation issue when prone rolling near certain objects. </strong></li>
<li><strong>Fix remaining issues with statistics gathering and display </strong></li>
<li><strong>Fix bugs related to equipping of C4 in breach mode </strong></li>
<li><strong>Fix occasional audio drop outs </strong></li>
<li><strong>Fix last remaining framerate hitch when other clients late join </strong></li>
<li><strong>Fix remaining stability issues </strong></li>
<li><strong>Fix hostages being affected by smoke </strong></li>
</ul>
<p>We&#8217;ve been told that the features above are not all guaranteed but trophies are a definite inclusion. There&#8217;s a number of new features and bug fixes promised, if Slant 6 will deliver is another question entirely.</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=3026&type=feed" alt="" />]]></content:encoded>
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		<title>SOCOM 1.20 Patch Coming Tomorrow</title>
		<link>http://www.theplaystationetwork.com/socom-120-patch-coming-tomorrow/</link>
		<comments>http://www.theplaystationetwork.com/socom-120-patch-coming-tomorrow/#comments</comments>
		<pubDate>Wed, 29 Oct 2008 05:48:12 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Slant 6]]></category>
		<category><![CDATA[SOCOM: Confrontation]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://xenonxblog.wordpress.com/?p=2862</guid>
		<description><![CDATA[[By Anthony] The release of SOCOM: Confrontation was marred by the ammount of issues the game was having when it launched a few weeks back. We&#8217;re talking a lot of issues and this has obviously hindered how the game has done in both review scores and sales. You&#8217;ll be glad to knoew that, hopefully, these issues will be a thing of the past when the 1.20 udate comes out for the game tomorrow. Hit the jump to see what the patch has in store. Fixed many issues which would cause the game to crash, hang, disconnect and exit to the PS3 XMB. Fixed an issue which would cause large numbers of players in a high player count game to be simultaneously disconnected. Fixed an issue which would cause players to be invincible. Fixed a physics issue which would cause players to occasionally &#8220;warp&#8221; around on the map. Fixed an issue where a &#8220;corrupt save data&#8221; message would be incorrectly displayed after updating the game. Fixed some player model issues related to team swapping. Client/server optimization. Fixed an issue where the scope camera had an incorrect offset from the barrel of the gun while prone or leaning/peeking. It seems like players will actually be able to play the game now. Good times. If this patch dosen&#8217;t fix everything I guarantee there&#8217;ll be some rolling heads around Halloween at Salnt 6 HQ. Bad times. I do hope this does fix the game because it has amazing promise and hopefully this update will help it deliver that little bit more.]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignnone" style="width: 410px"><img src="http://www.ps2vicio.com/imagenes1/PS3/Socom_Confrontation/Socom_Confrontation_1.jpg" alt="" width="400" height="224" /><p class="wp-caption-text">His game&#39;s crashed</p></div>
<p><em><strong>[By Anthony]</strong></em></p>
<p>The release of SOCOM: Confrontation was marred by the ammount of issues the game was having when it launched a few weeks back. We&#8217;re talking a lot of issues and this has obviously hindered how the game has done in both review scores and sales. You&#8217;ll be glad to knoew that, hopefully, these issues will be a thing of the past when the 1.20 udate comes out for the game tomorrow. Hit the jump to see what the patch has in store.<span id="more-2862"></span></p>
<ul>
<li><strong>Fixed many issues which would cause the game to crash, hang, disconnect and exit to the PS3 XMB.</strong></li>
<li><strong>Fixed an issue which would cause large numbers of players in a high player count game to be simultaneously disconnected.</strong></li>
<li><strong>Fixed an issue which would cause players to be invincible.</strong></li>
<li><strong>Fixed a physics issue which would cause players to occasionally &#8220;warp&#8221; around on the map.</strong></li>
<li><strong>Fixed an issue where a &#8220;corrupt save data&#8221; message would be incorrectly displayed after updating the game.</strong></li>
<li><strong>Fixed some player model issues related to team swapping.<br />
</strong></li>
<li><strong>Client/server optimization.<br />
</strong></li>
<li><strong>Fixed an issue where the scope camera had an incorrect offset from the barrel of the gun while prone or leaning/peeking. </strong></li>
</ul>
<p>It seems like players will actually be able to play the game now. Good times. If this patch dosen&#8217;t fix everything I guarantee there&#8217;ll be some rolling heads around Halloween at Salnt 6 HQ. Bad times. I do hope this does fix the game because it has amazing promise and hopefully this update will help it deliver that little bit more.</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=2862&type=feed" alt="" />]]></content:encoded>
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		<title>SOCOM Not Launching With Trophies</title>
		<link>http://www.theplaystationetwork.com/socom-not-launching-with-trophies/</link>
		<comments>http://www.theplaystationetwork.com/socom-not-launching-with-trophies/#comments</comments>
		<pubDate>Thu, 16 Oct 2008 22:54:25 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Slant 6]]></category>
		<category><![CDATA[SOCOM: Confrontation]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Trophies]]></category>

		<guid isPermaLink="false">http://xenonxblog.wordpress.com/?p=2609</guid>
		<description><![CDATA[[By Anthony] It has recently been announced that Slant 6&#8242;s upcoming tactical shooter SOCOM: Confrontation will not be launching with trophies. PS3 Fanboy were told by Jennifer Clark that: &#8220;The trophies will become available via patch in the coming weeks,&#8221; It is mighty strange that the game hasn&#8217;t launched with trophies. I suspect it was a cutback in order for the game to make it&#8217;s ship date, which I guess is fair enough. This also explains the lack of a trophy list with the game almost about to hit store shelves. I guess the trophies could be awarded retroactively, which would be nice for all those players who&#8217;d worked their arses off in game. Then again Criterion told us that Burnout&#8217;s trophies would be retroactive and wha&#8217;dya know, they were&#8217;nt. Stay tuned for more on this in the next few weeks.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://www.blogcdn.com/www.ps3fanboy.com/media/2008/06/md_crossroads_2425.jpg" alt="" width="400" height="224" /></p>
<p><em><strong>[By Anthony]</strong></em></p>
<p>It has recently been announced that Slant 6&#8242;s upcoming tactical shooter SOCOM: Confrontation will not be launching with trophies. PS3 Fanboy were told by Jennifer Clark that:</p>
<blockquote><p><strong>&#8220;The trophies will become available via patch in the coming weeks,&#8221;</strong></p></blockquote>
<p>It is mighty strange that the game hasn&#8217;t launched with trophies. I suspect it was a cutback in order for the game to make it&#8217;s ship date, which I guess is fair enough. This also explains the lack of a trophy list with the game almost about to hit store shelves.</p>
<p>I guess the trophies could be awarded retroactively, which would be nice for all those players who&#8217;d worked their arses off in game. Then again Criterion told us that Burnout&#8217;s trophies would be retroactive and wha&#8217;dya know, they were&#8217;nt. Stay tuned for more on this in the next few weeks.</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=2609&type=feed" alt="" />]]></content:encoded>
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		<title>Socom Beta Gets Patched</title>
		<link>http://www.theplaystationetwork.com/socom-beta-gets-patched/</link>
		<comments>http://www.theplaystationetwork.com/socom-beta-gets-patched/#comments</comments>
		<pubDate>Thu, 18 Sep 2008 13:04:27 +0000</pubDate>
		<dc:creator>Steve Milnes</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[SOCOM: Confrontation]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://xenonxblog.wordpress.com/?p=1934</guid>
		<description><![CDATA[[By Steve] Weighing in at 226mb version 1.3 for the Socom Confrontation Beta has just gone live, perhaps now I&#8217;ll no longer have the time for a sleep while waiting for the dam game to load. Full list of changes after the jump The SOCOM: Confrontation 1.30 patch addresses the following issues: Abnormally long network synchronization issues when some users in a game have a poor network connection. This issue causes 4-7 minute (or longer) load times when late joining a game. Fixed an issue where respawn game late joiners were sometimes stuck in spectator mode and could not respawn into the game. Removed the latency detection network test which was causing some users with poor network connections to receive the network latency icon (red X). Fixed an issue where clients with different client versions (patches) could play together in a default medley game. Fixed an issue where if the session master leaves the game, late joiners could not &#8220;green up&#8221; and late join into the game. Fixed corrupt characters in the European and Japanese EULAs and Server News. Fixed many join game issues and made joining a game quicker. We are still optimizing this. Fixed an issue where if you add and then remove someone from your block list they were still unable to send you a message. Improved accuracy while moving (based on user feedback). Partial implementation. More improvements to come. Reduced the encumbrance penalty (based on user feedback). Changed the default round time for Medley games from 8 minutes to 6 minutes (based on user feedback).]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="http://farm3.static.flickr.com/2021/2365039321_640ea05042.jpg" src="http://farm3.static.flickr.com/2021/2365039321_640ea05042.jpg" alt="" width="400" height="225" /></p>
<p><strong>[By Steve]</strong></p>
<p>Weighing in at 226mb version 1.3 for the Socom Confrontation Beta has just gone live, perhaps now I&#8217;ll no longer have the time for a sleep while waiting for the dam game to load. Full list of changes after the jump<span id="more-1934"></span></p>
<p><span style="font-family:tahoma,arial,helvetica,sans-serif;font-size:x-small;">The SOCOM: Confrontation 1.30 patch addresses the following issues:<br />
</span></p>
<ul>
<li><span style="font-family:tahoma,arial,helvetica,sans-serif;font-size:x-small;">Abnormally long network synchronization issues when some users in a game have a poor network connection. This issue causes 4-7 minute (or longer) load times when late joining a game.</span></li>
<li><span style="font-family:tahoma,arial,helvetica,sans-serif;font-size:x-small;">Fixed an issue where respawn game late joiners were sometimes stuck in spectator mode and could not respawn into the game.</span></li>
<li><span style="font-family:tahoma,arial,helvetica,sans-serif;font-size:x-small;">Removed the latency detection network test which was causing some users with poor network connections to receive the network latency icon (red X).</span></li>
<li><span style="font-family:tahoma,arial,helvetica,sans-serif;font-size:x-small;">Fixed an issue where clients with different client versions (patches) could play together in a default medley game.</span></li>
<li><span style="font-family:tahoma,arial,helvetica,sans-serif;font-size:x-small;">Fixed an issue where if the session master leaves the game, late joiners could not &#8220;green up&#8221; and late join into the game.</span></li>
<li><span style="font-family:tahoma,arial,helvetica,sans-serif;font-size:x-small;">Fixed corrupt characters in the European and Japanese EULAs and Server News.</span></li>
<li><span style="font-family:tahoma,arial,helvetica,sans-serif;font-size:x-small;">Fixed many join game issues and made joining a game quicker. We are still optimizing this.</span></li>
<li><span style="font-family:tahoma,arial,helvetica,sans-serif;font-size:x-small;">Fixed an issue where if you add and then remove someone from your block list they were still unable to send you a message.</span></li>
<li><span style="font-family:tahoma,arial,helvetica,sans-serif;font-size:x-small;">Improved accuracy while moving (based on user feedback). Partial implementation. More improvements to come.</span></li>
<li><span style="font-family:tahoma,arial,helvetica,sans-serif;font-size:x-small;">Reduced the encumbrance penalty (based on user feedback).</span></li>
<li><span style="font-family:tahoma,arial,helvetica,sans-serif;font-size:x-small;">Changed the default round time for Medley games from 8 minutes to 6 minutes (based on user feedback).</span></li>
</ul>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=1934&type=feed" alt="" />]]></content:encoded>
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		<title>SOCOM Beta To Be Patched</title>
		<link>http://www.theplaystationetwork.com/socom-beta-to-be-patched/</link>
		<comments>http://www.theplaystationetwork.com/socom-beta-to-be-patched/#comments</comments>
		<pubDate>Tue, 09 Sep 2008 21:26:10 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Patch]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Slant 6]]></category>
		<category><![CDATA[SOCOM: Confrontation]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://xenonxblog.wordpress.com/?p=1668</guid>
		<description><![CDATA[[By Anthony] Everyone seems to have had problems with the SOCOM Confrontation beta and many people have been unable to play it. Slant 6 hope to remedy this by patching the game. The patch will be applied sometime tomorrow and there will be service maintenance for around an hour and a half. According to the SOCOM blog version 1.10 will &#8220;address a number of stability and late joining issues,&#8221;. They have also said that they&#8217;re going to update the game again saying: &#8220;more updates to both the server and client in the future.&#8221; I personally haven&#8217;t enjoyed the game so far and i&#8217;m glad I got into the beta because without it i&#8217;d have probably just bought the game anyway.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://www.wallpaperez.net/wallpaper/games/SOCOM-Confrontation-1588.jpg" alt="" width="400" height="224" /></p>
<p><em><strong>[By Anthony]</strong></em></p>
<p>Everyone seems to have had problems with the SOCOM Confrontation beta and many people have been unable to play it. Slant 6 hope to remedy this by patching the game. The patch will be applied sometime tomorrow and there will be service maintenance for around an hour and a half.</p>
<p>According to the SOCOM blog version 1.10 will &#8220;address a number of stability and late joining issues,&#8221;. They have also said that they&#8217;re going to update the game again saying: &#8220;more updates to both the server and client in the future.&#8221;</p>
<p>I personally haven&#8217;t enjoyed the game so far and i&#8217;m glad I got into the beta because without it i&#8217;d have probably just bought the game anyway.</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=1668&type=feed" alt="" />]]></content:encoded>
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		<title>I&#8217;ve Got Mine</title>
		<link>http://www.theplaystationetwork.com/ive-got-mine/</link>
		<comments>http://www.theplaystationetwork.com/ive-got-mine/#comments</comments>
		<pubDate>Fri, 05 Sep 2008 15:47:55 +0000</pubDate>
		<dc:creator>Anthony Barlow</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[Eurogamer]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[SOCOM: Confrontation]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://xenonxblog.wordpress.com/?p=1518</guid>
		<description><![CDATA[[By Anthony] The SOCOM: Confrontation European beta keys went up at 4pm today on Eurogamer and i&#8217;m happy to tell you that myself and Steve have them. The beta is downloading as I type and will hopefully be ready fairly soon. What this means is that not only do we get to play the game before it&#8217;s October release but we get to cover it for the site. Double sweet! I don&#8217;t know how long it&#8217;ll take before we are able to get some decent impressions outta the thing, but with a month to play the game we&#8217;ll have enough time to do it. At the time of writing there are around 3,000 keys left at Eurogamer so gon on grab one, quickly!]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://scrawlfx.com/wp-content/gallery/socom-confrontation/Socom-Confrontation_2008_5-13-08_02.jpg" alt="" width="400" height="224" /></p>
<p><em><strong>[By Anthony]</strong></em></p>
<p>The SOCOM: Confrontation European beta keys went up at 4pm today on Eurogamer and i&#8217;m happy to tell you that myself and Steve have them. The beta is downloading as I type and will hopefully be ready fairly soon. What this means is that not only do we get to play the game before it&#8217;s October release but we get to cover it for the site. Double sweet!</p>
<p>I don&#8217;t know how long it&#8217;ll take before we are able to get some decent impressions outta the thing, but with a month to play the game we&#8217;ll have enough time to do it.</p>
<p>At the time of writing there are around 3,000 keys left at Eurogamer so gon on grab one, quickly!</p>
<img src="http://www.theplaystationetwork.com/?ak_action=api_record_view&id=1518&type=feed" alt="" />]]></content:encoded>
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