[UPDATED] Ferrari Challenge update details, trophies included coming September 17th

[By Steve M]

Another title soon to be added to the list of hardcore trophy hunters is System 3′s Ferrari Challenge, released not too long ago iin Europe the game has just seen it’s US release, and a new update is already on the way and will be made available during September.  A sizeable list of fixes and additions after the jump

General Features and Improvements

Added Trophy Support (hit for full list)
Added Custom Play list functionality
Added Photo Mode to the Showroom which saves a screen shot of the car to the PS3 hard drive
Added split times in Time Trial
Improved the overall frame rate
Improved performance of the Thrustmaster wheels
Game now pauses automatically when the XMB is on (except during multiplayer)
Added a gear indicator to in car view
Added an option to invert the G25 sequential shifter
Added difficulty based AI qualifying times
Added G25 wheel configuration to include look left / right on the front facing red buttons
Added a basic racing line to show the racing line only and not braking zones
Players can now change their name under the Team option
Increased transparency of tire smoke
Improved the penalty zone on first corner in Monza
Replays are available for races in which the player retired from

Online Features and Improvements

Private lobbies can now be created with half or all slots being reserved
Host can now specify the maximum driving assist levels
Host can now specify the grid order based on ranking (taken from the tutorial score), or lap record for the specified circuit and can also reverse the grid based on these criteria i.e. best at the back.
During race player names can now be toggled on / off by pressing  R3
Race results alternate between race time and fastest lap during multiplayer races
When searching for games, the server select screen now includes the status ‘SYNCING’ to show that the game will begin imminently
Server list screen now displays car name, grid order, and transmission options
Opponent voices can now be muted

Online Fixes

Significantly improved connectivity and reduced the likelihood of disconnects
Fixed issues with collisions
When a player leaves a net race, it now says they have retired from race as opposed to finished
When receiving the ‘Room no longer exists’ message players are now returned to the join game screen
Removed 2 second pause as players entered / exited a game while racing
When returning back to the join game match making screen, the default car is now the last one selected

General Fixes

Fixed potential issue with save games becoming invalid after a set number of events are completed
Fixed hang after watching a replay when the rev bar was on
Fixed potential issue with not being able to unlock ‘The Collector’ accomplishment
Fixed the “Hard Lines” accomplishment
Fixed black track when racing line disabled
Fixed driver disappearing with the car when driving through opponents in multiplayer
Fixed engine popping in replays
Fixed broken shadows in the pit lane

[UPDATE]

Thanks to some kind soul over at System 3 we now have September the 17th as a date for the V2 update for Ferrari Challenge.

“Hi,

Patch V2 is scheduled to be released on the 17th September. It has taken slightly longer than expected as we made some modifications to the A.I. which address the over aggressive nature. In additional, we’ve added a Legend difficulty setting and increased the possible number of laps in Quick Race to 11.

Initially it will be only available for Europe for EU version but should be rolled out to the US towards the end of the month.

Thanks for your patience.”

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Posted by Steve Milnes | General

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