It’s another year and, yet another, Electronic Entertainment Expo has passed though. It’s left those working the event stressed and overworked, and gamers around the world chomping at the bit. For those who didn’t get chance to see the show in person this year (ourselves included), here’s a...
I’m sure a lot of you got your hands on a copy of the brilliant Just Cause 2 last week. You have probably spent the weekend crashing planes, skydiving from skyscrapers and attaching poor unsuspecting pedestrians to moving cars – all good fun! One thing you might not know...
Ok so this isn’t our usual type of news story, but it’s a bit of an observation I made last night. As some of you may know, my love for videogames and love for music run parallel to one another in some kind of media marathon. Well, when I...
I’ve always been a fan of Rockstar Games. I’ve played every GTA since Grand Theft Auto III, and have beaten Bully 3 times now. Although I did like it, I never saw Red Dead Revolver as a Rockstar caliber title. Maybe because it was originally a Capcom IP, but...
It's rare that I decide to give major props to another gaming outlet or service. However, I like to give credit where credit is due and this is why I want to celebrate IGN's PlayStation podcast, Podcast Beyond, hitting 100 episodes this week.
@jwhdavison Good for you John in reply to jwhdavison # @RyanScottRyan Grats to you Ryan. Will the Geekbox carry on? in reply to RyanScottRyan # @Wossy Nice to see that Snyder has remained faithful. I was afriad he might not. Sounds good – can't wait. Cheers. in reply to...
Has now moved onto the January posts. Is going to get some food in a minute. Is also wondering if he should delay the launch a delay. # @Barmelo Not a delay a day. How crap am I at typing tonight in reply to Barmelo # Thinks that things...
As, well, probably none of you will know, I am not a full time ‘video games journalist’. I am a college student and this occasionally gets in the way of things such as writing for the site. For the past three months i’ve been working on...