Alex Evans: LBP Couldn’t Be Made For 360

[By Anthony]
Media Molecule’s Alex Evans was interviewed by GamesIndustry.biz earlier this week. When speaking about LBP he had quite a lot to say actually. I like Alex he sounds likeĀ a cool guy plus he’s English (like the rest of MM). Hit the jump to see what he had to say.
“With LBP as it is, we couldn’t have made it on the Xbox 360 and the reason for that is actually because we designed it around the PS3′s strengths,”. “In other words, if you’re a game designer, from day one you know your platform, and you just cane it on that platform. You’re not worrying about cross-platform, you’re not worrying about anyone else’s hardware design.”. “The 360 is an incredibly capable machine, and you could make a user-generated content game on it, no question – just as you could make one on the PS2 or the Megadrive, or any platform,”. “But because we picked our platform, you go and you use every available bit of space, every little processor cycle.”.
Nice to hear that Alex is happy working on one console and that the PS3′s being bigged up by the devs again.
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10 Sep 2008, 11:18 am
Is that a real rumor?
10 Sep 2008, 11:23 am
Didn’t think the first one was true. Jet Set on PSN would be nice. More likely on XBLA though